Changelog v1.1.4 - Mushroom Redesign
The True Slime King » Devlog
The biggest change to this path is in the mushrooms. The mushroom sprites in the game were a bit too benign/friendly looking, so I redesigned them to better convey to the player that they are dangerous.
Old Mushroom Sprites
New Mushroom Sprites
Full Changelog for v1.1.4
Changes and additions:
- Reworked mushroom sprites (black mushrooms, brown mushrooms, wall mushrooms, ceiling mushroom, round floating mushrooms) to better convey to the player that they are dangerous.
- Black mushrooms and brown mushrooms now have an alternative sprite that will be automatically shown based on the x and y position of the mushrooms.
- The achievement text now displays as white before the confetti displays, and then it turns to green once the confetti comes on screen.
- Changed spear hitbox to better match sprite.
- Added spears for all directions.
- Made orange overworld access goo pile more orange and less yellow.
- Updated breakable block sprite in level editor sidebar to match the actual breakable block sprites.
- Reworked sprites for extender blocks.
- Added extender blocks that go up and extender blocks that go left.
- Reworked player push scripts to kill player rather than push player out of the way.
Bug fixes:
- Fixed issue with button blocks sometimes not tiling in quick play.
- Made achievement confetti particles persistent objects that doesn't disappear when changing rooms.
- When selecting a new folder in quick play, the scroll height now gets reset to the top.
Known bugs:
- Jumping on/off buttons quickly can sometimes not trigger the button.
- The death splat doesn't work properly on buttons that are depressed.
- The steam overlay leaves artifacts on the black bars that appear if the game window is a different aspect ratio than the game camera.
Files
The True Slime King 1.1.4 Installer.exe 221 MB
Nov 17, 2018
The True Slime King 1.1.4 Standalone.exe 219 MB
Nov 17, 2018
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The True Slime King
The ultimate precision puzzle platformer!
Status | In development |
Author | Josh Penn-Pierson |
Genre | Platformer |
Tags | 2D, Controller, Difficult, Level Editor, Parkour, Pixel Art, Puzzle-Platformer, Retro, Side Scroller |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, Interactive tutorial |
More posts
- Changelog v1.10.1 - Minor fixesFeb 19, 2023
- The True Slime King leaves Early Access After 6.5 Years of DevelopmentFeb 04, 2023
- Changelog v1.10.0 - Tying Up All The Loose EndsJan 29, 2023
- Changelog v1.9.3 - Minor improvements and bug fixesDec 03, 2022
- Changelog v1.9.2 - Minor improvements and bug fixesOct 24, 2022
- Changelog v1.9.1 - Minor bug fixesSep 26, 2022
- Changelog v1.9.0 - Final Content UpdateAug 22, 2022
- Changelog v1.8.0 - New Story Mode Intro LevelJul 29, 2022
- Changelog v1.7.1 - Level Editor Bug FixesJun 25, 2022
- Changelog v1.7.0 - Full Controller SupportMay 17, 2022
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